Lightsaber for DAZ Studio

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    ¥ 300

Lightsaber for DAZ Studio. Shaders are optimized for use with Iray render engine. Saber and Handle are separate. Saber was built with center emission cone with attached 3 geoshells with varying opacity. Made in Cinema4d, textured in Substance Painter. Polygon count: 31K (handle, saber and its geoshells) Texture size: 4K (handle only) Animatable: yes, you can change saber's size independently to handle Color variations: 5 - blue, red, green, purple, yellow Colors can be changed easily within Surface tab of Saber and it's geoshells.

Installation

Bloom Tip

Lightsaber for DAZ Studio
Lightsaber for DAZ Studio
Lightsaber for DAZ Studio
Lightsaber for DAZ Studio
Lightsaber for DAZ Studio. Shaders are optimized for use with Iray render engine. Saber and Handle are separate. Saber was built with center emission cone with attached 3 geoshells with varying opacity. Made in Cinema4d, textured in Substance Painter. Polygon count: 31K (handle, saber and its geoshells) Texture size: 4K (handle only) Animatable: yes, you can change saber's size independently to handle Color variations: 5 - blue, red, green, purple, yellow Colors can be changed easily within Surface tab of Saber and it's geoshells.